Major Update — Important Changes of the Week!


Dear friends!

Today we are releasing one of the largest patches in recent times. It affects many aspects of the game — balance, PvE, world bosses, maps, quests, protection systems, and even the in-game economy.
All these updates are an important step forward for the project's development, stability, and fair gameplay.

Below you will find the full list of changes in a clear and convenient format.


🔧 1. Gameplay Changes

1.1 Loot & Items

  • “Groaning Warrior’s Corpse” now drops as a green pouch.

  • Jewelry enhancement stones also now use the green pouch model.

  • Reduced drop rates of Fel Runes.

1.2 Quests & Rewards

  • Lowered requirements for Langi’s quests; added clarifications to texts.

  • Adjusted conditions for the appearance of some low-level daily quests.

  • Added two new daily quests for Ancient City and Dark Swamp.

  • Daily quests on Dragon Island now give an additional reward — an EXP scroll (+2%) for characters level 75+.

1.3 Archipelagos & Locations

  • On Frost and Zephyr, hat transmutation stones were replaced with stones for level 60 gloves and boots.

  • Increased drop rates on Archipelagos and Autumn Island (details below — compensation for disabled AFK champions).

1.4 Legendary Blueprints — Reward Upgrade

Crafting:

  • Light Bomb: 8–15 → 15–20

Cooking:

  • Blessing Potion: 3–5 → 6–8

  • Chimera Drink: 3–5 → 6–8

  • Shrimp Puff: 3–5 → 6–8

  • Vesnograd Scroll: 3–5 → 6–8


🗺 2. Monsters, World Bosses & Maps

2.1 World Boss Zones Reworked

  • Wicked Terra Elder — spawn moved closer to the center; golem spawns improved.

  • Icy Dragon — mountain reworked, now has two new approaches, making PvP more interesting and balanced.

2.2 New Player Spawn Points

  • Altars marking spawn positions added near both world bosses.

2.3 Open World Updates

  • Updated werewolf spawns in the Sacred Forest.

  • Adjusted bandit spawns near the FC entrance.

  • Argent is now more atmospheric — added decorative objects.

  • Added two new regions:

    • Volcano — Wicked Terra Elder’s habitat

    • Ice Mountain — Icy Dragon’s habitat
      Both now display kill notifications.

2.4 Monster Balance

  • Regular monsters on Dragon Island are no longer mini-bosses — meaning Light Bombs, Tornado, and AoE Bolt work on them again.

  • Dragonites have been strengthened.

  • Strengthened world bosses:

    • Icy Dragon

    • Wicked Terra Elder


⚔️ 3. Characters & Balance

  • Earth Shards can now be inserted into boots.

  • Crystal Blessing cooldown reduced from 12s to 3s.

  • Healer’s AoE skill “Magic Fountain” now deals 85% of calculated damage (was 75%).


🏰 4. Dungeons

❄️ SNW — Snowy War

The map has been completely reworked — we returned the classic and beloved version with improvements!
Details: https://wikipedia.ascaron.online/index.php?title=SNWn

Key changes:

  • Most unpassable areas removed.

  • All bugged stuck-spots eliminated.

  • Closed unfair bypass routes.

  • Snow effect removed — improved performance.

  • Objects now have smaller collision → fewer texture-stuck issues.


🌑 DW — Demonic World

  • Boss HP increased by .

  • After defeating Wandering Soul, special chest-bosses spawn (similar to DW2). Halawas appears only after clearing them.

  • Drop adjusted: Fel Runes now drop less frequently.


🏙 FC — Forsaken City

  • Added 2 new NPCs — Drago.

  • All mini-bosses and the main boss have been strengthened.

  • Reduced Fel Rune drop chance.


🔥 Chaos

  • BD mobs in Chaos and SNW are again considered mini-bosses — Light Bomb, Tornado, and AoE Bolt do not work on them.

  • Mid-chest and Chaos chests have been strengthened.


🐉 PvE — Black Dragon

  • Summon ability disabled.

  • Black Dragon is no longer affected by control skills.


🛠 5. Fixes

  • Corrected GS calculation.

  • Fixed bow names.

  • Fixed daily quest progress for gem combining.

  • Corrected Spanish translations in dailies.

  • Fixed bug where Dragon Ghost sometimes did not cast Fireball.

  • Adjusted item progression through tiers.

  • Level 55 shield now grants correct GS.

  • Reputation gem-upgrade stone can now be used to upgrade jewelry and rings.


🔐 6. Security Improvements


  • Updated anti-cheat logic

  • Characters taking damage from monsters while idle are now automatically sent to town.

  • Additional detection mechanisms added (not disclosed for security reasons).
    These improvements protect fair gameplay and prevent abuse.


⚖️ 7. Economy Compensation

AFK champions in battle zones were disabled for fairness reasons.
To compensate players:

📈 Increased drop rates:

  • Autumn Island: +10–15%

  • Archipelagos: +10–15%

💰 Reduced shop prices (–20% to –50%):

  • Hi-Amplifier of Luck — 35 crystals

  • Super Lucky Fruit — 20

  • Charmed Berry — 12

  • Nya — 10

  • 2.5× Amplifier — 30

  • 3× Amplifier — 40

  • 3.5× Amplifier — 50

  • Party EXP Fruit — 10

  • Lantern Festival — 4

  • Acceleration Potion — 7


🌟 8. New Content

8.1 Tier 6 & 7 for Level 75 Gear

Required materials:

  • Dragon Transmutation Stone ×1

  • Transmutation Stone ×1

  • Gold

8.2 Fairies & Marriage

Fairies will refuse to marry if their stat progressions differ.

8.3 Level 60 Boots & Gloves Tier System

Now upgradable to Tier 5:

  • Boots stone — drops on Frost Island

  • Gloves stone — drops on Zephyr Island

8.4 New PvP Location — Ancient City (Lv. 60)

More info: https://wikipedia.ascaron.online/index.php?title=Ancient_city_(AC)

8.5 New PvE Party Dungeon — Dark Swamp (Lv. 60+)

More info:
https://wikipedia.ascaron.online/index.php?title=Dark_Swamp_(DS)

Note: Dark Swamp will be available slightly later — around December 1st.
Additional live-server testing is required.


📚 About the Wiki

Old guides cannot be updated because the wiki is being migrated.
Large revisions and media uploads are temporarily unavailable.
We apologize for the inconvenience.

Manual Patch - https://ascaron.online/download/manual/patch_20251130_171240.zip