Technical changes!

Dear friends!

We have released an important technical patch that affects core aspects of both server and client performance.
Since the end of last year, we have been actively working on optimization, and today we can confidently say — a great deal of serious work has been done.

🔧 What has been done

  • Part of the network stacking has been reworked, resulting in a more stable connection

  • Damage display and registration for skills and “flashes” have been significantly improved

  • The number of desyncs and disputed situations in PvP and PvE has been reduced

  • Skill responsiveness has become more predictable under heavy load

⚠️ Important

At this stage, we had to sacrifice part of the modified character movement.
This is a conscious and temporary decision, necessary to stabilize the core systems and ensure correct combat logic.

This is one of those cases where changes are not always immediately visible, but they fundamentally improve the overall game feel.

💬 Your feedback matters

We highly value your feedback, especially regarding:

  • PvP

  • damage registration

  • skill responsiveness

  • overall stability and game feel

🌍 Additional

We have added a new network channel — Netherlands, which should improve connection quality for some players.

⬇️ Manual update available here:
https://ascaron.online/download/manual/patch_20260104_003611.zip

Thank you for staying with us. We continue moving forward and strengthening the foundation of the game.