Indigra - a dungeon where players meet and fight for the opportunity to get cloaks and gems for them.
Guard Indigra at the entrance to the location
- Sells
Crystal Flash Bomb.
- Exchanges
Indigra's Crystal x25 for
Indigra's Uncertainty. - Exchanges
Indigra's Crystal x99 for one of
Indigra's Shroud of Strength,
Indigra's Shroud of Constitution,
Indigra's Shroud of Agility,
Indigra's Shroud of Accuracy,
Indigra's Shroud of Spirit.
Map
- The schedule can be found in the corresponding article.
- The map remains open for 15 minutes.
- The portal operates for 10 minutes.
Map Indigra

Mechanics
- A player who enters a location is assigned to the team that currently has the fewest players inside the map:
- 🔵 Blue
- 🔴 Red
- PvP features:
- Player nicknames are hidden
- All characters look the same (hidden ramps, fairies, wings, etc.)
- Enemies and Allies are marked with different visual effects
- Balance mechanics are enabled:
- Equipment does not affect character power
- Passive skills, some active skills and some effects do not work
- Level-based damage reduction against players is ignored
- Restrictions
- Possession - disabled
- Magic Boost - Disabled
- Cook and Manufacture - disabled
- From production only
Crystal Flash Bomb is working - Luck boosters - disabled
- Revival
- Automatic revival after 5 seconds
- The "Stand in the city" button is disabled
- Full HP/SP on revival
- 1 second stun after revival
- 7 seconds of invulnerability
- Automatic buffing
- Points system
- For killing an enemy, the team receives 1 point. For killing the boss and the chest, additional points
- Target - before the location is closed, score more points than the other team
- There are point thresholds, after which the player will receive a reward. For one dungeon you can receive a reward up to 3 times inclusive. The threshold value depends on the character class, see Kill Progression
Kill progression
Get enough kills to advance to the next level progression:- Crusader - 10 kills
- Sharpshooter - 10 kills
- Champion - 10 kills
- Voyager - 10 kills
- Seal Master - 5 kills
- Cleric - 5 kills
| Progression | Reward |
|---|---|
| First progression | |
| Second progression | |
| Third progression | |