Crusader

Lance and Phyllis can be Crusader.
Lance and Phyllis can be Crusader.

Crusader is one of the 6 main classes in the game. Lance and Phyllis can be Crusader. Crusader primarily deals physical damage with melee auto attacks. Usually uses two one-handed swords.

Pros and cons Crusader

Pros:

+ Highest Attack Speed, dps and Dodge.

+ With the progress of the server and the character himself, the dps of Crusader grows more and more.

+ Has some of the most useful skills.

  • Illusory strike, deals a large damage at a distance, has a fast recharge.
  • Stealth, allows you to go into invisibility.
  • Stun that immobilizes the enemy for a long time.

Cons:

- Despite the high HP gain and Defense comparable to Champion, it is still a fairly "thin" class compared to others.

- A very popular class, so equipment and Gems for Crusader are usually more expensive than for other classes.

- In order to start showing good results in PvP, farming and leveling, you will need some investment in the character's equipment and its daily expenditure.

Skill Description

s0066 ConcentrationType:
Passive
Target Type:
-
Dispels:
-
Cooldown:
-
Requirements:
-
Mana:
-
Max Level:
10
XSummary: Increases the chance to hit regardless of the presence of a weapon.
Mechanics: Adds hit chance using the formula: 1,5 * [skill level].
Features: -
Chaos Mechanics: -
s0062 Sword MasteryType:
Passive
Target Type:
-
Dispels:
-
Cooldown:
-
Requirements:
One-handed sword(s) • Two Handed Sword
Mana:
-
Max Level:
10
s0066 Concentration • Level 2Summary: Increases damage from attacks when using a sword.
Mechanics: Adds damage using the formula: 10 * [skill level].
Features: -
Chaos Mechanics: Adds 5 to critical strike chance.
s0084 BerserkType:
Active
Target Type:
No purpose
Dispels:
-
Cooldown:
35 seconds
Requirements:
One-handed sword(s) • Two Handed Sword
Mana:
15
Max Level:
10
s0066 Concentration • Level 5Summary: Casts buff, increasing the character's Attack Speed.
Mechanics: The skill calculates the bonus based on the character's attack speed at the time the skill is used, ignoring other effects and potions.
The bonus is calculated using the formula: 20% + 1,5% * [skill level].
Features: The effect of this skill ignores the maximum attack speed limit.
Chaos Mechanics: -
s0081 Illusion slashType:
Active
Target Type:
Target, enemy
Dispels:
-
Cooldown:
5 seconds
Requirements:
One-handed sword(s) • Two Handed Sword
Mana:
20
Max Level:
10
s0062 Sword Master • Level 5Summary: Deals physical damage to targets at a distance. Damage depends on the character's attack and attack speed.
Mechanics: Multiplies the character's current attack by the percentage specified by the formula. The maximum multiplier is 750%.
Formula damage: (150% + 10% * [skill level]) * min(max(math.floor([aspd] / 70), 1), 3).
Features: Cast range: 800.
Chaos Mechanics: -
s0065 DeftnessType:
Passive
Target Type:
-
Dispels:
-
Cooldown:
-
Requirements:
-
Mana:
-
Max Level:
10
XSummary: Increases Dodge.
Mechanics: Adds Dodge using the formula: 3 * [skill level].
Features: -
Chaos Mechanics: -
s0123 StealthType:
Active
Target Type:
No purpose
Dispels:
-
Cooldown:
30 seconds
Requirements:
One-handed swords in both hands
Mana:
10
Max Level:
10
s0065 Dexterity • Level 3Summary: Makes the character invisible.
Mechanics: The character becomes invisible to other players and monsters. Some monsters can remove invisibility. Any damage received will break invisibility. Invisibility can be canceled by attacking someone, canceling it yourself, or crouching.
The duration is calculated using the formula: 20 + 10 * [skill level] seconds.
Features: Special item Soul Detector Lv1Soul Detector Lv1 and the Cleric or Seal Master skill True Sight reveal the character's location but do not break invisibility. After leaving the area of effect, the character becomes invisible again.
Consumes 10 - 0.5 * [skill level] MN every 5 seconds.
Chaos Mechanics: The duration is calculated using the formula: 20 + [Agility] / 4 + 5 * [skill level] seconds.
s0109 Dual Sword MasteryType:
Passive
Target Type:
-
Dispels:
-
Cooldown:
-
Requirements:
One-handed swords in both hands
Mana:
-
Max Level:
10
XSummary: Increases the [Attack Damage] attribute of the one-handed sword in the left hand.
Mechanics: Initially, the weapon in the left hand deals only 20% of its actual attack. The skill returns the missing damage.
Returns damage according to the formula: 8% * [skill level].
Features: The skill also affects gems, which add damage and are inserted into the sword in the left hand.
Because Champion no this skill, his one-handed sword in his left hand will always only give 20% of the sword's actual attack. It is not recommended to forge gems, which adds a straight damage on the left one-handed sword Champion due to their low effectiveness.
Chaos Mechanics: -
s0070 Blood FrenzyType:
Passive
Target Type:
-
Dispels:
-
Cooldown:
-
Requirements:
One-handed swords in both hands
Mana:
-
Max Level:
10
s0109 Master of Dual Swords • level 4Summary: Increases Attack Speed of a character with swords in both hands. Increases the character's HP.
Mechanics: Increases Attack Speed using the formula: 10% + 1% * [skill level].
Increases HP using the formula: 50 * [skill level].
Features: The effect of this skill ignores the maximum attack speed limit.
Chaos Mechanics: -
s0086 Shadow StrikeType:
Active
Target Type:
Target, enemy
Dispels:
No
Cooldown:
30 seconds
Requirements:
One-handed sword • Sword and Shield
Mana:
20 + 3 * [skill level].
Max Level:
10
s0070 Bloody Madness • Level 8Summary: Deals damage and stuns the target.
Mechanics: Deals damage according to the formula: 100% + 10% * [skill level] from a character's attack.
Stuns the target for 1 + 0,5 * [skill level] seconds.
Features: Cast range: 200.
The stun effect will not work if the target is already stunned.
The character's "face" is an angle of 90°, the center of which is the center of the game model's face (0°), the "face" hitbox is active in the range from 45° to -45°. ◴
If applied to the back, the duration of the stun is doubled.
Chaos Mechanics: The stun effect prevents the target from recovering HP and SP.
s0087 Poison DartType:
Active
Target Type:
Target, enemy
Dispels:
No
Cooldown:
20 seconds
Requirements:
One-handed swords in both hands
Mana:
20
Max Level:
10
XSummary: Poisons the target, at the end of the poison it stuns the target.
Mechanics: Every second deals magic damage according to the formula: 10 + [skill level] * 10 + math.max(0, [skill level] - [skill duration]) * 5.
Stuns the target for 2 seconds after the poison ends. Poison duration: 15 - 1 * [skill level].
Features: Cast Range: 1000.
The stun effect will not be applied if the target is already stunned.
The effect will not be applied if the target is already poisoned or under the influence Radiation Lv1Radiation Lv1.
Chaos Mechanics: The stun effect prevents the target from recovering HP and SP.